Sniper: Ghost Warrior is a tactical shooter video game developed and published by City Interactive for Microsoft Windows, Xbox 360 and PlayStation.
The game is based on the role of the military sniper, which according to the developer has gained public interest thanks in large part to shows on channels like the History Channel or the Military Channel. The game’s objective is to insert players into the role of an elite sniper team sent into a hostile area in an attempt to help the rebels of Isla Trueno, a fictitious Latin American country, fight against the force who has toppled their government in a coup d’état.
The game is a tactical shooter played from a first-person perspective. As the title suggests, a large portion of the game consists of stealth, staking out targets and firing sniper rifles. As is the case with Sniper Elite, the game incorporates the element of realistic ballistics. Bullet trajectories are subject to wind strength, gravity, breathing and flight time, all of which players must account for when taking shots. To simplify this procedure, easier difficulty settings contain indicators that highlight enemies and show precisely where a bullet will hit.
The main weapons used in the game are silenced pistols, knives and various types of sniper rifles. In missions that are played with characters who are not snipers, the stealth aspect is dropped in favor of faster-paced “run and gun” scenarios. An exception to this are spotting missions, in which the primary objective consists of marking targets for a computer-controlled sniper character.
Most of the game takes place in a dense jungle environment. Waypoint overlays at all times display the correct routes through the areas players must traverse. While these routes need not be followed exactly, the level design usually ensures an overall linear path due to obstacle placement and invisible walls. Many waypoints trigger scripted mission events, and some waypoints act as checkpoints, which automatically save the game.
Here are the Sniper: Ghost Warrior System Requirements (Minimum)
- CPU: Intel Pentium 4 3.2 GHz, Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+
- CPU SPEED: Intel Pentium 4 3.2 GHz, Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+
- RAM: 1 GB RAM (XP), 2 GB RAM (VISTA/7)
- OS: Windows XP/VISTA/7
- VIDEO CARD: 256 MB graphics card, DirectX 10.0 or 9.0c compatible, Shader Model 3.0 (NVIDIA GeForce (6800/7600-7950/8600-8800/9600- 9800/GTX 260-280) or ATI Radeon (X1650-1950/ HD 2400-2900/3650-3870/4650-4870)
- TOTAL VIDEO RAM: 256 MB
- HARDWARE T&L: Yes
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
- SOUND CARD: Yes
- FREE DISK SPACE: 6.5 GB of free hard drive space